Class ErrorReportWindow
public sealed class ErrorReportWindow : EditorWindow
- Inheritance
-
ErrorReportWindow
Fields
DISABLE_WINDOW
public static bool DISABLE_WINDOW
Field Value
Properties
CurrentAvatar
Gets or sets the avatar corresponding to the error report being displayed. On set, the window will search for a corresponding error report; if not found, a UI offering to run a test build will be shown instead of the error contents.
public GameObject CurrentAvatar { get; set; }
Property Value
- GameObject
CurrentReport
Gets or sets the error report currently being displayed. May be null if no error report has been generated yet. Setting this will update CurrentAvatar, pointing to the avatar that originated the error report (or null if it can't be found).
public ErrorReport CurrentReport { get; set; }
Property Value
Methods
ShowErrorReportWindow()
Shows the error report window, displaying the last error report generated.
public static void ShowErrorReportWindow()
ShowReport(GameObject)
Shows the error report window, displaying a specific avatar and its error report (if any).
public static void ShowReport(GameObject avatarRoot)
Parameters
avatarRoot
GameObject
ShowReport(ErrorReport)
Shows the error report window, displaying a specific error report.
public static void ShowReport(ErrorReport report)
Parameters
report
ErrorReport