Class SequencePoint
Describes the time at which a particular mesh operation should be performed. Sequence points are created relative to each other; unrelated sequence points cannot be used in the same PreviewSession.
public sealed class SequencePoint
- Inheritance
-
SequencePoint
- Inherited Members
Constructors
SequencePoint()
public SequencePoint()
Properties
DebugString
public string DebugString { get; set; }
Property Value
Methods
ToString()
Returns a string that represents the current object.
public override string ToString()
Returns
- string
A string that represents the current object.